I’m having a problem with Limesuite library build. On my main PC under Win10 64bit everything is straightforward:
- copy latest Limesuite from github
- run Cmake to create VS2017 project
- run VS2017 comunity edition and compile x86 DLL
- load DLL to my C# app with no problem
When I try to run my app on Win7 64bit Limesuite DLL do not recognize LimeSDR-USB nor Mini devices. No exception or any other warning from Windows 7 (I do not have VS2017 on Win7 to run in debug mode). With DLL built by someone else I have no problems.
I’m I missing some dependency or Cmake configuration?